dennis Posted September 28, 2011 Share Posted September 28, 2011 Hey guys, I had a question about the water in the editor. when I place water is it then also possible to re-size it so it is in a small place or area? like in a sink, bathtub, pool... I hope someone can help me with this, Cheers! Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted September 28, 2011 Share Posted September 28, 2011 not in the editor... and not without modding the rendering code... and then... you'd better plan for that pool or tub to be in the ground... anytime you take the view below water level the water effects will occur... i don't think Leadwerks water isn't really suited for this sorta application... --Mike Quote Link to comment Share on other sites More sharing options...
cassius Posted September 28, 2011 Share Posted September 28, 2011 You van make pools and rivers in le by placing the water first and then sculpting out the land all around it, having textured the land first. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Naughty Alien Posted September 29, 2011 Share Posted September 29, 2011 Hey guys, I had a question about the water in the editor. when I place water is it then also possible to re-size it so it is in a small place or area? like in a sink, bathtub, pool... I hope someone can help me with this, Cheers! ..your request is very reasonable..unfortunately there is no 'easy' way to do that in LE, unless you use custom made shader for it, or fake it by applying cubemap reflection material and apply that on to your surface of interest (quick and dirty).. Quote Link to comment Share on other sites More sharing options...
Josh Posted September 30, 2011 Share Posted September 30, 2011 I'd use a cubemap. Real-time reflection for a small pool of water is sort of overkill. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
dennis Posted October 1, 2011 Author Share Posted October 1, 2011 Thanks guys, I think I could figure it out. I'm kinda new to LUA, and I don't want to use C++ cheers Quote Link to comment Share on other sites More sharing options...
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