Dan_Incognito Posted October 12, 2011 Share Posted October 12, 2011 Ok so i want to make some models bigger or smaller but after i change the scale of the model in UU3D and place the model in the engine the model is bigger but the collision of the model is still the same as the original model so basicly il walk through the model untill i hit an invisible boundary thats the size the model used to be. Is there any way to fix this? Thanks in advance Quote Games before Dames. Link to comment Share on other sites More sharing options...
Rick Posted October 12, 2011 Share Posted October 12, 2011 A .phy file with the same name as the model gets created automatically for you when you run the engine/editor. If it's already there it doesn't get recreated. Delete that file each time you modify your model in an outside program like that. Quote Link to comment Share on other sites More sharing options...
Dan_Incognito Posted October 12, 2011 Author Share Posted October 12, 2011 A .phy file with the same name as the model gets created automatically for you when you run the engine/editor. If it's already there it doesn't get recreated. Delete that file each time you modify your model in an outside program like that. Ah that worked, thank you very much!! Quote Games before Dames. Link to comment Share on other sites More sharing options...
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