Jump to content

realtime reflections?


kirk
 Share

Recommended Posts

Is it possible to make a car surface reflecting the world in real time? I guess the engine should support render-to-texture capability for that. I see some objects are reflected in the water(except trees) so perhaps it may be possible in a car surface too?

Link to comment
Share on other sites

Yeah, a little coding is needed. However, the code could be put into a Thingoid (a symbolic model with a lua script attached), so the artist can just drag and drop it into a scene and map the material file the Thingoid renders on the fly, on any of his own models.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...