Andr3wHur5t Posted October 30, 2011 Share Posted October 30, 2011 Hello I was wondering if anyone had explanations, and/or examples on what TFormpoint, TFormPlane and TFormVector do. Thanks in advanced. Quote Tools: AC3D | 3D Canvas(pro) | Texture Maker(pro) | Genetica(basic) | 3D World Studio | Fragmotion |Leadwerks 2 | XNA 4 | Visual Studio 2010 Professional | XCode 5.x |UU3D Pro Programing & Scripting Languages: C |C++ | C# | Obj-C | LUA | Javascript | PHP | Ruby Link to comment Share on other sites More sharing options...
Josh Posted October 30, 2011 Share Posted October 30, 2011 It transforms a point from one coordinate system to another. For example, the point 0,0,1 in an entity's coordinate system will always be one unit straight ahead of it. If the entity is rotated 90 degrees to the right, the point in world coordinates would be 1,0,0, since the entity is pointing to the right. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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