smashthewindow Posted November 13, 2011 Share Posted November 13, 2011 I've been messing around with blender and 3DS World Studio. How do I set the grid size in the 3DS World Studio so that one grid would match the size of 1 unit in Leadwerks Engine? Also how do I use the ConvertModel tool? What type of models does it convert? I selected the folder that has a .obj and .gmf it still doesn't work... Quote Blog & Portfolio Current project: moon.chase.star Link to comment Share on other sites More sharing options...
macklebee Posted November 13, 2011 Share Posted November 13, 2011 in 3dws using the default scale conversion that is used with the inherent exporter, a 128x128x128 box in 3dws is equal to exactly 1x1x1 meter box in LE. use the '[' & ']' to change grid size in 3dws of the active orthogonal window - suggest you look at the Key Shortcuts listed in the Help file - granted all of these are shown as well from the pulldown menus... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
smashthewindow Posted November 13, 2011 Author Share Posted November 13, 2011 in 3dws using the default scale conversion that is used with the inherent exporter, a 128x128x128 box in 3dws is equal to exactly 1x1x1 meter box in LE. use the '[' & ']' to change grid size in 3dws of the active orthogonal window - suggest you look at the Key Shortcuts listed in the Help file - granted all of these are shown as well from the pulldown menus... oh **** lol Could you elaborate more on 128x128x128 box size? how do I see the size of a box? EDIT: HAPPY Quote Blog & Portfolio Current project: moon.chase.star Link to comment Share on other sites More sharing options...
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