Wchris Posted November 13, 2011 Share Posted November 13, 2011 #1 I wish the editor would allow to move objects along their own axys or an arbitrary axys and not only global axys. and switch between the 3 at will #2 I wish the editor would allow to select multiple objects and move/rotate them together at once. #3 wish the editor would have object alignment features. I want to load a composite object as an sbx scene. To explain better the problem here's a screenshot. I want to make a destructible ship that is made of several models. The "Foot" is made of 5 parts. How do i move these 5 parts in place ? and then duplicate all five duplicates 3 times and move + rotate them in place. I think #1 & #2 could be features that have not to wait for LE3 because it does not require heavy R&D, everything is there to have it now. Cheers Chris Quote Windows 7 home - 32 bits Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM Link to comment Share on other sites More sharing options...
Wchris Posted November 13, 2011 Author Share Posted November 13, 2011 Ok i could do #2 with the ctrl key (don't know why when i first tryed it multiselect with ctrl did not work) but when rotating a multiselection everything gets nuts ! see below also a rotation system with fixed value input like 45° would be great Quote Windows 7 home - 32 bits Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM Link to comment Share on other sites More sharing options...
Wchris Posted November 13, 2011 Author Share Posted November 13, 2011 Hmmm ... i get the result above only if i use the rotation button with the green Y if i press the standard rotate button it works OK Great I can go on ! Quote Windows 7 home - 32 bits Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM Link to comment Share on other sites More sharing options...
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