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How to setup texturefilter for all materials?


DoerrSt
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Hello,

 

is there any way how I can set the TextureFilter for all materials (Lua, C) ? I want to set it for all textures to TEXFILTER_PIXEL instead of mipmap. Or do I have to change it for all materials one by one?

 

As far as I can see there's no way to do that in the material-editor?

 

Thanks,

 

 

 

Stefan

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