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Detecting foreground object


McStevenF
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I am evaluating the leadwerks SDK and I have not been able to learn how to programmatically determine which object (model?) is 'hit' with a mouse click. Is anyone aware of sample code?

Just found the raycasting section. Would the linepick function be the best way to go?

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take a look at CameraPick()... and then you would have to evaluate the picked entity to determine what it is... just remember that raycasting only works on meshes and terrains and that the collisiontype parameter is based on what you set your collision responses to...

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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