LEFans Posted December 17, 2011 Share Posted December 17, 2011 I use framework, excuse me, how to realize the motion blur? I'm sorry, I use a translator machine. Quote AMD3600+/2GB DDR3 SDRAM / GeForce 8600 GTS I3 530/2GB DDR3/GF GT240 DDR5 Link to comment Share on other sites More sharing options...
macklebee Posted December 17, 2011 Share Posted December 17, 2011 until Josh makes the framework buffers exposed or makes the rendering a multi-part command call, i do not think you will be able to do the motion blur with framework... granted i havent tried it... but i ran into similar problems with an effect when i couldn't access the buffers in lua... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
LEFans Posted December 17, 2011 Author Share Posted December 17, 2011 until Josh makes the framework buffers exposed or makes the rendering a multi-part command call, i do not think you will be able to do the motion blur with framework... granted i havent tried it... but i ran into similar problems with an effect when i couldn't access the buffers in lua... Thank you. If can't do that, feeling a little regret. Quote AMD3600+/2GB DDR3 SDRAM / GeForce 8600 GTS I3 530/2GB DDR3/GF GT240 DDR5 Link to comment Share on other sites More sharing options...
Scott Richmond Posted December 17, 2011 Share Posted December 17, 2011 Should be pretty easy to do. A quick google showed up this old page: http://www.leadwerks.com/forum/viewtopic.php?f=32&t=562&start=30 Looks like the code is in bmax, but you should be able to find the appropriate commands for C++ fairly easily. Quote Programmer, Modeller Intel Core i7 930 @ 3.5GHz | GeForce 480 GTX | 6GB DDR3 RAM | Windows 7 Premium x64 Visual Studio 2008 | Photoshop CS3 | Maya 2009 Website: http://srichnet.info Link to comment Share on other sites More sharing options...
macklebee Posted December 17, 2011 Share Posted December 17, 2011 ah yes, hnphan's shader version of this might work... i forgot that existed along with his chromatic dispersion in the shader pak... very nice stuff. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
LEFans Posted December 18, 2011 Author Share Posted December 18, 2011 Thank you DJDD,Working right now. Quote AMD3600+/2GB DDR3 SDRAM / GeForce 8600 GTS I3 530/2GB DDR3/GF GT240 DDR5 Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.