Michael Betke Posted December 19, 2011 Share Posted December 19, 2011 As we all know there is no normalmapping effect in shadows where only ambient light is used. It makes a interiour room looking very flat usually so I'm looking for a solution there. Best would be - with my minimal knowledge - to have some kind of point light without a falloff and shadowing where I can set to a low value to make the normalmaps appear. Some kind of Cube-Light. So my question: 1. Is it possible with .lua? 2. Can someone modify me a point light to get this effect? Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
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