Michael Betke Posted December 20, 2011 Share Posted December 20, 2011 How can I make a nice pool water for a swimming pool? I can use a simple river with refractive water material but how do I get the Leadwerks ocean caustics working? Easiest way would be to use a material with the animated caustics for me. But how to do it? Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Naughty Alien Posted December 21, 2011 Share Posted December 21, 2011 ..i guess creating caustics animated texture (32 frames will be fine), then create surface out of pool mesh and then paint it with animated textures with blendmode 1 .. that will do .. Link to comment Share on other sites More sharing options...
Michael Betke Posted December 21, 2011 Author Share Posted December 21, 2011 Which material would I use for it? You mean a second mesh over my pool walls like a moving decal? I can do it in editor only, without coding. Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Naughty Alien Posted December 22, 2011 Share Posted December 22, 2011 ..plain difuse material, simplest one, without normalmap or anything, then in code just access texture slot and update it with new texture based on animated sequence you use for caustics and you will have very nice effect..are you using Bmax ? Link to comment Share on other sites More sharing options...
Michael Betke Posted December 22, 2011 Author Share Posted December 22, 2011 I use nothing...only editor and what's able out of the box because I mostly present the viz from editor to change things with clients on the fly. Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Gandi Posted February 5, 2012 Share Posted February 5, 2012 Do you want to be able to dive into the pool, or just view it from the outside? Link to comment Share on other sites More sharing options...
Canardia Posted February 5, 2012 Share Posted February 5, 2012 I wonder how hard it would be to convert this WebGL code to Leadwerks, basically it's just a shader I think: http://madebyevan.com/webgl-water/ ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Michael Betke Posted February 6, 2012 Author Share Posted February 6, 2012 Wow this is great. Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
ParaToxic Posted February 7, 2012 Share Posted February 7, 2012 I think the example for water rendering is a very good example for pool water.I think I will convert the example to a editor object Link to comment Share on other sites More sharing options...
Josh Posted February 7, 2012 Share Posted February 7, 2012 Just do it how UT2004 did it. You have a series of frames for caustics already, just add them to a material, make a shader that does a lookup and adds the caustic to the output color, and use this material on any walls you want to display this effect on. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted February 7, 2012 Share Posted February 7, 2012 if your your walkable terrain is above the water layer, the simplest approach would be to make in in ground pool and use the existing water... this way you could jump in the pool and take advantage of the existing water caustics without having to reinvent the wheel, so to speak... the insides of the pool would have to go below the water level... for rivers this approach would negate stuff like stream, water falls, and brooks that run downhill on uneven terrain, but can still be used for rivers in general... good luck... --Mike Link to comment Share on other sites More sharing options...
LordHippo Posted February 7, 2012 Share Posted February 7, 2012 Crysis2 does it using a textured point light. Ali Salehi | Programmer Intel Core i3 2100 @ 3.0GHz | GeForce GTS 450 | 4GB DDR3 RAM | Windows 7 Ultimate x64 LE 2.50 | Visual Studio 2010 | RenderMonkey 1.82 | gDEBugger 5.8 | FX Composer 2.5 | UU3D 3 | xNormal 3.17 Link to comment Share on other sites More sharing options...
Admin Posted February 7, 2012 Share Posted February 7, 2012 Crysis2 does it using a textured point light. If you assign a material with a texture in slot 0 to a light, Leadwerks will do the same. Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted February 7, 2012 Share Posted February 7, 2012 If you assign a material with a texture in slot 0 to a light, Leadwerks will do the same. That makes the light 'project' a texture doesn't it... makes sense STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Canardia Posted February 7, 2012 Share Posted February 7, 2012 I'm not sure if the WebGL example uses a texture for caustics, because it looks like the caustics is calculated from the actual wave shape. For example if you just click one wave with the mouse, you will see only one caustics line also at the bottom of the pool. ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Michael Betke Posted February 8, 2012 Author Share Posted February 8, 2012 I have a projected texture light entity. but it only projects a texture and does not play the caustic animations? How can I change it to play the caustics frames from leadwerks? Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Josh Posted February 8, 2012 Share Posted February 8, 2012 Change the texture each frame. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
shadmar Posted September 5, 2012 Share Posted September 5, 2012 http://www.leadwerks.com/werkspace/files/file/368-animated-pointlight-caustics/ HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Paul Thomas Posted September 6, 2012 Share Posted September 6, 2012 Just use the water that came with LE, it always looked like pool water to me. Link to comment Share on other sites More sharing options...
Goatless Posted September 16, 2012 Share Posted September 16, 2012 Fantastic ideas! go ahead! Las Vegas Locksmith Link to comment Share on other sites More sharing options...
Lodloder Posted September 17, 2012 Share Posted September 17, 2012 Hi,. Nce post. I think a swimming pool requires a large investment of time and money from a pool owner, are you usually trying to create your own relaxing backyard paradise. Water problems that take away from this lavish backyard getaway, such as cloudy water, can be very frustrating . Locksmith Arlington VA Link to comment Share on other sites More sharing options...
DaDonik Posted September 17, 2012 Share Posted September 17, 2012 This is getting funnier with each post...ehh spam. (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
Victorianx Posted September 17, 2012 Share Posted September 17, 2012 Simplicity is alway long lasting and impressive. However, tender touch on the surface would make it real, no gorgegiuos. http://www.regalassets.com/gold-coins Link to comment Share on other sites More sharing options...
Prwinter Posted September 19, 2012 Share Posted September 19, 2012 Well plan is the half done of anything. It is good idea to seek advice from this bord. cool. I would comment but must it is a good way. carry on. Seminyak villa Link to comment Share on other sites More sharing options...
shadmar Posted September 19, 2012 Share Posted September 19, 2012 Bots talking to bots.. well Skynet will take over soon, and we'll be living in the matrix.. Josh, there's no report button. HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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