Andy Gilbert Posted January 10, 2012 Share Posted January 10, 2012 Hi, im trying to have part of my model controllable somehow so i can rotate it via lua. Ive tried having a bone attacthed but not had much lucjk, so i looked over some default models and noticed the Monster trucks wheels have there own "mesh" keys?? How can i do this, i have many "groups" within the model but when i save it out of UU3D to GMF it all becomes one static mesh? Thanks Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
Roland Posted January 10, 2012 Share Posted January 10, 2012 FBX2GMF Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
Andy Gilbert Posted January 10, 2012 Author Share Posted January 10, 2012 Thanks Roland, done it perfect Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
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