Jump to content

Exporting LOD and Separate Collision


scotty0351
 Share

Recommended Posts

I’m trying to export 2 LOD’s and a separate model for collision using exporter script for 3ds Max but I’m having problems. The reason I need a separate collision model is because it’s a short tree and I don’t want the leafs to have collision. When I export the model with 2 LOD’s and select a collision model it still uses the entire tree as collision.

 

I exported 1 LOD with a separate collision and had no issue and also exported 2 LOD’s without a separate collision model and had no issue but together it doesn’t work.

post-2164-0-74210300-1327026698_thumb.jpg

Link to comment
Share on other sites

1. Export the part you want to have collisions in .obj format.

 

2. Open phygen

 

3. Choose CollisionTree from the drop down box

 

4. Choose your .obj file you just made

 

5. Create the .phy file using phygen

 

6. Live happily ever after

STS - Scarlet Thread Studios

AKA: Engineer Ken

 

Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...