scotty0351 Posted January 20, 2012 Share Posted January 20, 2012 I’m trying to export 2 LOD’s and a separate model for collision using exporter script for 3ds Max but I’m having problems. The reason I need a separate collision model is because it’s a short tree and I don’t want the leafs to have collision. When I export the model with 2 LOD’s and select a collision model it still uses the entire tree as collision. I exported 1 LOD with a separate collision and had no issue and also exported 2 LOD’s without a separate collision model and had no issue but together it doesn’t work. Quote Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted January 20, 2012 Share Posted January 20, 2012 1. Export the part you want to have collisions in .obj format. 2. Open phygen 3. Choose CollisionTree from the drop down box 4. Choose your .obj file you just made 5. Create the .phy file using phygen 6. Live happily ever after Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
scotty0351 Posted January 21, 2012 Author Share Posted January 21, 2012 That worked but I had to delete about 3 phy files that were created some how even thought I unchecked these options when exporting. Quote Link to comment Share on other sites More sharing options...
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