cassius Posted January 22, 2012 Share Posted January 22, 2012 I need my main character to push an enemy character into a big hole in the floor. Whats the best way to do this? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted January 22, 2012 Share Posted January 22, 2012 If his mass is greater than the enemy, he should move it more easily. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted January 22, 2012 Author Share Posted January 22, 2012 That does not work even at a factor of 60 to 1.Maybe some of my other code is countermanding it because a huge mass difference certainly works with non character objects. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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