macklebee Posted February 2, 2012 Share Posted February 2, 2012 How do you assign the terrain base texture via code? Is it part of the terrain alpha map? Or is there an undocumented command that sets this? Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Flexman Posted February 12, 2012 Share Posted February 12, 2012 That's a darn good question. Until I came to think about some kind of seasonal adjustment I hadn't even considered this. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Josh Posted February 13, 2012 Share Posted February 13, 2012 There isn't actually a command for this, I just set the field in BMX. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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