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Flickering textures


cassius
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Sounds like you are using a material which needs 2-3 textures, but you provide only 1 texture, so the remaining texture slots will get a random texture from GPU memory.

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Only my main character has more than one texture, the background textures are done in 3dws and they do not flicker in that. I personaly can't see much flicker but my son who has better vision than me, says there is flicker.

Thanks for advice.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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