nakof Posted March 3, 2012 Share Posted March 3, 2012 Hello! how to connect to the Leadwerks Purebasic? what's wrong? Quote Link to comment Share on other sites More sharing options...
AndyMK Posted March 5, 2012 Share Posted March 5, 2012 Can you send me your purebasic include file? Quote Link to comment Share on other sites More sharing options...
nakof Posted March 6, 2012 Author Share Posted March 6, 2012 includefile PureBasic X64 Quote Link to comment Share on other sites More sharing options...
nakof Posted March 7, 2012 Author Share Posted March 7, 2012 does anyone know what's wrong? Quote Link to comment Share on other sites More sharing options...
Pixel Perfect Posted March 7, 2012 Share Posted March 7, 2012 I suspect you'll need to be patient as we don't have many people developing with purebasic Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
nakof Posted March 7, 2012 Author Share Posted March 7, 2012 I can not move forward because of this problem. Quote Link to comment Share on other sites More sharing options...
AndyMK Posted March 9, 2012 Share Posted March 9, 2012 Try this, I found it on the forum and tested your code. http://dl.dropbox.co...ff/Leadwerks.pb You must have the engine.dll, engine_debug.dll, netwek.dll and the newton.dll in the same place as your pb source code file before running. I can load a scene but i get lua script errors. Quote Link to comment Share on other sites More sharing options...
nakof Posted March 10, 2012 Author Share Posted March 10, 2012 where to get netwek.dll?. what's this? AndyMK Thanks for your help! Quote Link to comment Share on other sites More sharing options...
AndyMK Posted March 10, 2012 Share Posted March 10, 2012 The "netwerks.dll" can be found in the LE SDK folder along with the other dll's Quote Link to comment Share on other sites More sharing options...
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