fuego Posted December 20, 2009 Share Posted December 20, 2009 Hi! Is it possible to make grouping with leadwerks editor? May be if I tell what I mean by "grouping" and why I want to have it, it would give you a better chance of understanding this. For example, I want to export a bookshelf from 3D Studio Max to Leadwerks Editor. But I don't want this bookshelf to be solid, I want my books to be effected from wind and hits came to it, and may be some books to fall down when shels is shaken hardly. I have found a solution for this as exporting a few book models from 3D studio and put them to a signle bookshelf model with size and texture variations. But, I want to add this whole entity (bookshelf with books as separate bodies/models) to LE as one item in the models tree. Would it be possible? Or is there a way to export them from 3D Studio Max as separate physical bodies in one export? I have tried not to attach all books and bookshelf, but this time models became scrumbled up. Any help would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Canardia Posted December 20, 2009 Share Posted December 20, 2009 I would make all meshes out of smaller objects, and make each object a physics body. Then you can destroy and move everything. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
fuego Posted December 20, 2009 Author Share Posted December 20, 2009 Thanks for the fast response Lumooja. Would you do it by exporting all small meshes one by one from 3D Studio MAX? So everytime I want to make another shelf would I be have to put books into the bookshelf from scratch? My question is would it possible to define a group of this bookshelf (including seperate physical bodies of books and shelf model) form the LE? Thanks Quote Link to comment Share on other sites More sharing options...
Canardia Posted December 20, 2009 Share Posted December 20, 2009 You should place the books in Editor, as they are physics objects. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Niosop Posted December 20, 2009 Share Posted December 20, 2009 What your asking for is commonly called a prefab, and prefab support would really rock. Quote Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX ZBrush - Blender Link to comment Share on other sites More sharing options...
Paul Thomas Posted December 20, 2009 Share Posted December 20, 2009 Was about to say the same. Quote Link to comment Share on other sites More sharing options...
fuego Posted December 20, 2009 Author Share Posted December 20, 2009 Exactly! The prefab. That was what I wanted to ask! I believe it is a planned feature in the future. Or is it supported for the time being? Quote Link to comment Share on other sites More sharing options...
macklebee Posted December 20, 2009 Share Posted December 20, 2009 have you sent Josh an email requesting forum access since you are a registered SDK owner? see this post: Needing Access. make sure you send him all of your relevent info like name, registration key, email used in forum if different than used for purchasing, etc... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
fuego Posted December 27, 2009 Author Share Posted December 27, 2009 I have had my access to the SDK Owners groups now. Thanks macklebee Quote Link to comment Share on other sites More sharing options...
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