Canardia Posted March 18, 2012 Share Posted March 18, 2012 The quality of an engine includes also that you can use the same engine on all platforms, because working with multiple engines is very expensive and time consuming. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
cassius Posted March 18, 2012 Share Posted March 18, 2012 You get what you pay for. if its just a dll you will need other software to make game levels etc. Le could turn out to be the cheapest in the end. EDIT:If you take a look at xor3d forum in general discussion you can see that there is some doubt about its future state. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Benton Posted March 19, 2012 Share Posted March 19, 2012 Agreed. Me, I would never choose Xor3D even if it was free, I want more then just a .dll. Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
nakof Posted March 20, 2012 Author Share Posted March 20, 2012 Xors3D is also of Editor Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted March 20, 2012 Share Posted March 20, 2012 xors is ok... not as complete as leadwerks on a couple of points, but like someone said above, weigh the pros and cons for what you intend to do, and then decide... good luck... --Mike Quote Link to comment Share on other sites More sharing options...
nakof Posted March 22, 2012 Author Share Posted March 22, 2012 Xors3D bought! chose it because of the support b3d, x, jpg, and other formats. If leadwerks3d ubiquitous formats supported, I would choose it. Quote Link to comment Share on other sites More sharing options...
Pixel Perfect Posted March 22, 2012 Share Posted March 22, 2012 Glad you finally came to a decision. I wish you luck with your game development Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
nakof Posted March 22, 2012 Author Share Posted March 22, 2012 Thank you! Quote Link to comment Share on other sites More sharing options...
Josh Posted March 22, 2012 Share Posted March 22, 2012 Leadwerks does support X and JPG formats, but you've already decided. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Benton Posted March 22, 2012 Share Posted March 22, 2012 Heh heh, good luck with xors3d, its not the engine, its the person that makes a good game. I chose the engine that is the most fun to use, if xors3d is best for you then its best for you. I wish you luck Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
Madjack Posted March 23, 2012 Share Posted March 23, 2012 Nakof As an ex-Xors user, keep an eye on the number of surfaces in your scene. Xors doesn't seem to do much internal batching of surfaces and so framerates can quickly drop. If you can make objects single surface, all the better. Quote Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted March 23, 2012 Share Posted March 23, 2012 Having a quick read of Xors3D forum it looks like the future of Xors3D is questionable. Apparently dev is seldom around. Leadwerks does support X and JPG formats, but you've already decided. Not sure how file format is a good way to determine which engine is better but anyway. There's a pretty dam good reason not to use jpeg's in games as well. Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
nakof Posted March 23, 2012 Author Share Posted March 23, 2012 Having a quick read of Xors3D forum it looks like the future of Xors3D is questionable. Apparently dev is seldom around. it is not. I am familiar with the developer. He is also from Russia. Very often releases updates. this engine can be obtained free of charge, you only need to provide a working demo of the game!!! Leadwerks does support X and JPG formats, but you've already decided. Where does it say about this? If I had a lot of money, I would have bought Leadwerks too. I really like this engine. I chose the engine that is the most fun to use Xors3D is as simple as Leadwerks. Quote Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted March 23, 2012 Share Posted March 23, 2012 it is not. I am familiar with the developer. He is also from Russia. Very often releases updates. this engine can be obtained free of charge, you only need to provide a working demo of the game!!! You sure?? http://area.xors3d.com/forums/viewtopic.php?f=5&t=912 Status update as recent as 11 days ago says that the dev is looking for a full time job (elsewhere) and won't have as much time to develop for the engine. Granted he says he will be doing it but if it was me I'd be worried. Anyway good luck. P.S. Not trying to rain on your parade just saying what I see. Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
nakof Posted March 23, 2012 Author Share Posted March 23, 2012 You sure?? http://area.xors3d.c...c.php?f=5&t=912 Status update as recent as 11 days ago says that the dev is looking for a full time job (elsewhere) and won't have as much time to develop for the engine. Granted he says he will be doing it but if it was me I'd be worried. Anyway good luck. P.S. Not trying to rain on your parade just saying what I see. sure. the developer is constantly on another forum. On Russian-language forum http://forum.boolean.name Quote Link to comment Share on other sites More sharing options...
Benton Posted March 23, 2012 Share Posted March 23, 2012 Fun does not = simple. I like how Leadwerks is fun to use because of the flexibility and community, and I can make a game quickly with it, not because its "simple". Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
DigitalHax Posted March 24, 2012 Share Posted March 24, 2012 Quote the xors forum "I'm not worried. I'm pissed. Mainly at myself for not listening to my gut instinct telling me not to spend my money on a library that is maintained by one person. Chosing Xors over LE doesnt seem like a winning decision to me. Quote Win7 64bit, Leadwerks SDK 2.5, Visual Studio 2012, 3DWS, 3ds Max, Photoshop CS5. Life is too short to remove USB safely. Link to comment Share on other sites More sharing options...
nakof Posted March 24, 2012 Author Share Posted March 24, 2012 the engines are virtually identical. Why Xors3D = 100, and LE = 200? demo version limits the time Horsa, 30 minutes for each run. LE and only 30 days, I do not even have time to look into it. Quote Link to comment Share on other sites More sharing options...
Benton Posted March 24, 2012 Share Posted March 24, 2012 Virtually identical? Really? I don't think so. Leadwerks has big community - Xors3D Community is small Leadwerks is developed full time - Xors3D Developer is looking for a job... Both engines are really good for the price. It is just that Leadwerks has more features/support for $200. Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
DigitalHax Posted March 24, 2012 Share Posted March 24, 2012 I think 30 days is heaps of time. More than enough. Quote Win7 64bit, Leadwerks SDK 2.5, Visual Studio 2012, 3DWS, 3ds Max, Photoshop CS5. Life is too short to remove USB safely. Link to comment Share on other sites More sharing options...
Benton Posted March 24, 2012 Share Posted March 24, 2012 Agreed. Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
nakof Posted March 24, 2012 Author Share Posted March 24, 2012 Virtually identical? Really? I don't think so. Leadwerks has big community - Xors3D Community is small Leadwerks is developed full time - Xors3D Developer is looking for a job... Both engines are really good for the price. It is just that Leadwerks has more features/support for $200. Many more differences but I don't need to list them. 1. there is not the Russian-speaking community. I do not speak English. (I wanted to create a Russian-speaking community, but the desire was gone along with the end of the demo version of the LE). 2. I do not need tools. I need only dll. I think 30 days is heaps of time. More than enough. If you're not busy, it's a lot Quote Link to comment Share on other sites More sharing options...
Benton Posted March 24, 2012 Share Posted March 24, 2012 Well if thats how you feel go for Xors3D Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
nakof Posted March 24, 2012 Author Share Posted March 24, 2012 Well if thats how you feel go for Xors3D Agreed. Quote Link to comment Share on other sites More sharing options...
Pixel Perfect Posted March 24, 2012 Share Posted March 24, 2012 Quote the xors forum "I'm not worried. I'm pissed. Mainly at myself for not listening to my gut instinct telling me not to spend my money on a library that is maintained by one person. Chosing Xors over LE doesnt seem like a winning decision to me. Hmmm, isn't LE a library maintained by one person The one thing I don't understand though nakof, having bought Xors3D, why are you still frequenting these forums and posting instead of spending your time with your new game engine 2 Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
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