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cassius
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Been using Blitzmax for some time but so far have never tried using types so need a little help.

Supposing I want to have a type called actors for all my characters which would contain all the characters components. How would that look in code?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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