morad Posted March 31, 2012 Share Posted March 31, 2012 I'm trying to create a contour lock algorithm. for that i need to get the pixels value around my aiming point. Is there a simple way to get that? Quote Link to comment Share on other sites More sharing options...
ParaToxic Posted March 31, 2012 Share Posted March 31, 2012 Is that a kind of DOF with a focus center? Quote Link to comment Share on other sites More sharing options...
morad Posted March 31, 2012 Author Share Posted March 31, 2012 No Its an auto tracker that keeps the camera on a specific point when activated based on the contrast from the background Quote Link to comment Share on other sites More sharing options...
LordHippo Posted April 1, 2012 Share Posted April 1, 2012 you can read that with glRead command I think. It reads a range of pixels from the buffer. Quote Ali Salehi | Programmer Intel Core i3 2100 @ 3.0GHz | GeForce GTS 450 | 4GB DDR3 RAM | Windows 7 Ultimate x64 LE 2.50 | Visual Studio 2010 | RenderMonkey 1.82 | gDEBugger 5.8 | FX Composer 2.5 | UU3D 3 | xNormal 3.17 Link to comment Share on other sites More sharing options...
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