tkunze Posted December 22, 2009 Share Posted December 22, 2009 I would find a button to collapse the full object tree very usefull. At the moment it is very hard to find the objects for placement after loading a level. The tree is very messy with all the nodes and subnodes opened. So the first thing for me to do after loading is to close all nodes manually. Therfore a collapse all would help a lot. Quote Link to comment Share on other sites More sharing options...
L B Posted December 23, 2009 Share Posted December 23, 2009 +1 on this. Quote Link to comment Share on other sites More sharing options...
xtom Posted January 8, 2015 Share Posted January 8, 2015 +1 and maybe a more contrasting colour on the text background when you select an object in the viewport. Currently it has a light grey background which is hard to see as you scroll up and down the scene tree. Quote Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
josk Posted January 8, 2015 Share Posted January 8, 2015 +1 the scene tree needs a few improvements to help it become more manageable. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
MarkusR Posted January 8, 2015 Share Posted January 8, 2015 i had created a suggestion for a simple node search/filter. Quote PC : Win 10 Pro 64 Bit , 4x cores ~2 GHz , 8 GB RAM , AMD R7 265 2D : Photoline , Zooner Photo Studio 13 , Art Rage Studio 3.5.4 , Ashampoo Snap 7 , ... 3D : Shade 15 Basic , Carrara 8.5 & DAZ Studio 4.8 , Cheetah 3D 6.3.2 , Via Cad 8 Music : Samplitude Music Studio , Music Creator 7 IDE : Leadwerks Engine 3.x , Unity 5.x , (Unreal 4.8.x) , AGK v2.x , Construct 2 , (Clickteam Fusion 2.5) , ShiVa 1.9 , Game Maker Studio , MS Visual Studio .Net , Android Studio , Monkey , ... Link to comment Share on other sites More sharing options...
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