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HDR Shader


Benton
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Hey guys,

 

I am looking to edit the HDR shader. I don't like how the bloom effect fades so fast, but I could not figure out how to edit the shader so it fades for a longer time.

 

Benton

Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D

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Way back in LE version 2.3 Framework was open source.

I had a look at the renderer code and found the following comment.

 

// Get average color for HDR exposure
// Draw the last stage over the old buffer with alpha blending, for a smooth brightness adjustment

 

That leads me to the suggestion that there is currently no way of adjusting the fade time sad.png

(Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)

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