Benton Posted April 2, 2012 Share Posted April 2, 2012 Hey guys, I am looking to edit the HDR shader. I don't like how the bloom effect fades so fast, but I could not figure out how to edit the shader so it fades for a longer time. Benton Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
DaDonik Posted April 3, 2012 Share Posted April 3, 2012 Way back in LE version 2.3 Framework was open source. I had a look at the renderer code and found the following comment. // Get average color for HDR exposure // Draw the last stage over the old buffer with alpha blending, for a smooth brightness adjustment That leads me to the suggestion that there is currently no way of adjusting the fade time Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
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