cassius Posted April 10, 2012 Share Posted April 10, 2012 Hi. I just designed an old stone bridge and placed it in my terrain. The arch of the bridge has a great moving reflection in the water in the editor but does not show up in my bmax game scene . I amnot using the same skybox in my game but otherwise there should be no difference. Am I missing something here? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted April 10, 2012 Share Posted April 10, 2012 Try this: http://www.leadwerks.com/werkspace/page/Documentation/le2/_/command-reference/framework/setreflectionelements-r215 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted April 10, 2012 Author Share Posted April 10, 2012 Yeah. That did the trick.Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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