afecelis Posted December 22, 2009 Share Posted December 22, 2009 You can get it from their website (link is on the right): http://www.darkestofdays.com/index.php These are the guys from 8monkey Labs, the team that Josh hired to model the soldier model. They got their own inhouse-developed engine called marmoset: http://www.8monkeylabs.com/technology The thing is that I've been playing the demo a bit and it looks and feels so Leadewrks! I love the motion blur when you move the mouse fast to change direction abruptly. I think that graphically-speaking LE is at a very comparable level with them (besides the still missing things) and that it's a good point of reference and motivation for anyone using LE for what can be done with it let me know if you try the demo out guys. cheers, Alvaro Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 22, 2009 Share Posted December 22, 2009 Downloading now... Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 22, 2009 Share Posted December 22, 2009 Pretty good actually ... could use a mini gun though for all them indians Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
afecelis Posted December 22, 2009 Author Share Posted December 22, 2009 hehehe, in some situations they'll give you a modern weapon to "balance" things a bit But I've only seen it in some vids, not sure if it happens in the demo Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 22, 2009 Share Posted December 22, 2009 hehehe, in some situations they'll give you a modern weapon to "balance" things a bit But I've only seen it in some vids, not sure if it happens in the demo Will have to play it some more tomorrow to see. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Josh Posted December 23, 2009 Share Posted December 23, 2009 I hired this company? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
L B Posted December 23, 2009 Share Posted December 23, 2009 Impressive. The engine itself looks quite good too. Quote Link to comment Share on other sites More sharing options...
afecelis Posted December 23, 2009 Author Share Posted December 23, 2009 I hired this company? Sorry, please correct me if I'm wrong Josh, but on the previous forum weren't you looking for someone to model you a character? And you said you ended up paying to get it modeled. I thought this was the soldier model you uploaded, and since some of its textures got an "8monkeylabs" watermark on them I thought they were the guys you hired. This is precisely what led me to googling about the company and this is how I became acquainted with their game, their engine and their studios. I apologize If I'm wrong, but apparently it all made sense so I explained it this way . Please clarify if the real situation is not as I exposed it. Impressive. The engine itself looks quite good too. Indeed, and feature-wise I feel there are lots of similarities too as with how Leadwerks is implementing stuff, and I like it! regards, Alvaro Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
Josh Posted December 23, 2009 Share Posted December 23, 2009 Ah, I think he just used one of their tools to make renders. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
afecelis Posted December 23, 2009 Author Share Posted December 23, 2009 ahhhh got it! So it is the character you had modeled, but the renders were done in their tools by the modeler who created it. Want me to update my 1st post? This is how rumors begin, lol I also thought you kinda had some empathy with their engine and hence you were in contact with them or something. It's funny how it all took me to this "journey". Now I'm loosing some precious time I could spend learning LE playing a demo cheers! Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
afecelis Posted December 23, 2009 Author Share Posted December 23, 2009 Indeed many are using marmoset's toolbag just to display their models in realtime with the engine's capabilities: http://boards.polycount.net/showthread.php?t=61346 Toolbag runs even in standalone mode, no need for the game. This is where the soldier model was displayed ppl commenting about it and its possible uses: http://www.game-artist.net/forums/general-discussion/9005-marmoset-toolbag.html some more info(and some tuts): http://gameartist.nl/tag/marmoset-toolbag/ toolbag youtube tutorial: http://www.youtube.com/watch?v=4kfkKPH3gSY&feature=related It's kinda like having Leadwerks'mesh+material editor into a single app Quote Win8.1 Pro X64/ Intel core I7 @ 3.5GHz / 32GB DDR3 SDRAM / GeForce GTX 660+760/ VC++ Express 2013/ Blender /Unwrap3dpro3 /Modo 8 Link to comment Share on other sites More sharing options...
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