LEFans Posted June 2, 2012 Share Posted June 2, 2012 How can achieve ballistic effects? Best to give me the code examples, because I do not understand English. Such as images: Quote AMD3600+/2GB DDR3 SDRAM / GeForce 8600 GTS I3 530/2GB DDR3/GF GT240 DDR5 Link to comment Share on other sites More sharing options...
Naughty Alien Posted June 2, 2012 Share Posted June 2, 2012 ..particles?..oriented billboards with texture set on proper blending mode (BLEND_ADD , will do nice here) ? EDIT: Actually, im not sure are you talking about visual effect or ballistic (non uniform straight line trajectory), as you mentioned? Quote Link to comment Share on other sites More sharing options...
LEFans Posted June 2, 2012 Author Share Posted June 2, 2012 Thank you for your reply. Visual effects. Visual effects of the bullet. Quote AMD3600+/2GB DDR3 SDRAM / GeForce 8600 GTS I3 530/2GB DDR3/GF GT240 DDR5 Link to comment Share on other sites More sharing options...
Naughty Alien Posted June 2, 2012 Share Posted June 2, 2012 ..ahh..then, best thing you could have (cheaper to render too) is oriented billboard with corresponding texture and proper blending mode.. Quote Link to comment Share on other sites More sharing options...
LEFans Posted June 2, 2012 Author Share Posted June 2, 2012 Well, I'll try. Thank you. Quote AMD3600+/2GB DDR3 SDRAM / GeForce 8600 GTS I3 530/2GB DDR3/GF GT240 DDR5 Link to comment Share on other sites More sharing options...
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