Joh Posted June 19, 2012 Author Share Posted June 19, 2012 Roland are you able to read my mind? Simply you written what i was thinking.. I am a bit scary! Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10. Link to comment Share on other sites More sharing options...
Roland Posted June 19, 2012 Share Posted June 19, 2012 Roland are you able to read my mind? Simply you written what i was thinking.. I am a bit scary! Soul brothers maybe Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
Joh Posted June 19, 2012 Author Share Posted June 19, 2012 Maybe. Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10. Link to comment Share on other sites More sharing options...
Joh Posted July 2, 2012 Author Share Posted July 2, 2012 Ok a fast update.. Modified the code to be faster, fixed some bugs, now voxel are a lot more detailed. Still working on point/cube render. On blank rectangle there is written the number of voxels present! Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10. Link to comment Share on other sites More sharing options...
Joh Posted July 2, 2012 Author Share Posted July 2, 2012 @Josh working with aabb and entity i see a strange issue (not sure if it's a bug, i am back on leadwerks after many months..) i loaded the monstertruck and aabb y0 higher of some vertex position.. It's probably due to tyre but how could i find the correct aabb y0? Also i am working on animation, is there a way to get vertex-bone information? I know my english is bad, i hope you'll understand what i was meaning for. Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10. Link to comment Share on other sites More sharing options...
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