Raz Posted July 15, 2012 Share Posted July 15, 2012 Hi everyone, I'm currently working on a scene with a lot of geometry intersections and stumbled across the issue of shadow offsets and then other shadow issues if it's set too low. Do I have to live with either the offsets (because they look like **** and sort of ruin the scene) or the shadow artifacts occuring with small shadow offset or is there a way to work around that? Quote Link to comment Share on other sites More sharing options...
Admin Posted July 15, 2012 Share Posted July 15, 2012 I can't tell without seeing the geometry, but it appears those walls have no opposing face. So you are relying on a surface with no volume to block light, which of course will give poor results. Quote Link to comment Share on other sites More sharing options...
Raz Posted July 15, 2012 Author Share Posted July 15, 2012 Hmm, that makes sense. Adding a "roof" solved the issue. Thanks! Quote Link to comment Share on other sites More sharing options...
Michael Betke Posted July 18, 2012 Share Posted July 18, 2012 You can bak vertex colors to get some more shadow areas for such kind of meshes. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
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