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Camera Shudder at 90 degrees


gordonramp
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Thats it, since the 2.3 editor came out there has been a serious shudder, flicker and disrupted image when looking at the camera's highest point, using the standard fpscontroller.lua script. That's in Editing and game mode. Anyone else noticed this and know how to remedy it? :(

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Not noticed it until you mentioned it, I can recreate the problem with the fpscontroller.lua script when looking directly up and moving/turning, can only get the odd flicker or two when in editing mode, but then its harder to gauge when the camera is looking directly up.

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What's funny is Leadwerks seems to use all three: Euler Angles, Quaternions, AND Matrices.

 

Since you can presumably get the Matrix, the Euler Angles, and the Quaternion of an entity, it makes sense.

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