GermanLeadBrothers Posted July 29, 2012 Share Posted July 29, 2012 Hey, sorry if i have so many questions, but i cant find any solution for my new problem. How can i show this plant correctly? Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 29, 2012 Share Posted July 29, 2012 look at the mat file for the tree that comes with the SDK as an example... you have to use the "_alphatest" frag shader.. texture0="abstract::beech_leaf_diff.dds" texture1="abstract::beech_leaf_ddn.dds" bumpscale=0.3 cullface=0 shader="abstract::mesh_diffuse_bumpmap_sway.vert","abstract::mesh_diffuse_bumpmap_specular_alphatest.frag" shadowshader="abstract::mesh_shadow_sway.vert","abstract::mesh_shadow.frag" Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
GermanLeadBrothers Posted July 30, 2012 Author Share Posted July 30, 2012 Thank you very much Quote Link to comment Share on other sites More sharing options...
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