Arska134 Posted August 11, 2012 Share Posted August 11, 2012 How can i export all animations, materials and etc... from 3DSMax i am currenlty trying to use this tool: http://www.leadwerks.com/werkspace/files/file/210-tools-for-3ds-max/ I have animation and every needed export properties enabled. When exported, gmf doesn't have any animations. Where is problem? Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
Josh Posted August 11, 2012 Share Posted August 11, 2012 The materials should use the mesh animation shader. This will give you fast vertex skinning on the GPU. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Arska134 Posted August 11, 2012 Author Share Posted August 11, 2012 So what how it's done? In this tutorial it looks easy but won't work in my case: http://www.youtube.com/watch?v=QK6lH9rpLKE Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
Josh Posted August 11, 2012 Share Posted August 11, 2012 http://www.leadwerks.com/werkspace/page/Documentation/le2/_/tutorials/introduction-to-animation-r474 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Arska134 Posted August 11, 2012 Author Share Posted August 11, 2012 So there is no other way than UU3D? Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
macklebee Posted August 11, 2012 Share Posted August 11, 2012 you dont need uu3d, though it is a wonderful tool. what josh is telling you is to use the correct shader in your material file. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Josh Posted August 12, 2012 Share Posted August 12, 2012 Example material file: texture0="abstract::crawler.dds" texture1="abstract::crawlerdot3.dds" shader="abstract::mesh_bumpmap_skin.vert","abstract::mesh_diffuse_bumpmap_specular.frag" shadowshader="abstract::mesh_shadow_skin.vert" Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Arska134 Posted August 12, 2012 Author Share Posted August 12, 2012 Thanks guys. Quote Windows 7 Ultimate | Intel Core i7 930 @ 2.80 ghz | Nvidia GeForce GTX 560 | Leadwerks 2.5 | Blitzmax Link to comment Share on other sites More sharing options...
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