ParaToxic Posted August 13, 2012 Share Posted August 13, 2012 Yes all the time the self question.Is there somebody who made a playable vehicle behavior ?? I saw long time ago a video with small racing cars (R.C cars), would be nice to make that like in the video, maybe the person can post it or send me a PM Thanks Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 13, 2012 Share Posted August 13, 2012 What about the Viper Scout script in the SDK? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
ParaToxic Posted August 13, 2012 Author Share Posted August 13, 2012 Hmm I would like to make a kind of racing game , but with a behaviour of a little RC car, like in the video I saw.Because the Viper Scout can't jump over a ramp Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 13, 2012 Share Posted August 13, 2012 Have you tried adjusting any of the settings? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
ParaToxic Posted August 13, 2012 Author Share Posted August 13, 2012 Yes but it has this behaiviour of a non-inertia object.It seems that the car's mass is 500g ,it flies away when you drive over a stone or a terrain edge. I want to make a game with racing cars, who can fly over ramps and over the terrain with a realistic (just a little bit) behaviour Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 13, 2012 Share Posted August 13, 2012 Did you try re-adjusting the settings? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Canardia Posted August 13, 2012 Share Posted August 13, 2012 Ramps work just fine, I think... Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
ParaToxic Posted August 13, 2012 Author Share Posted August 13, 2012 I tried without success.Maybe somebody from this two videos could send me the settings/the code.There is another example on youtube with the name "Leadwerks Rally" with a good behaviour. Would be so nice when omne of these guys from the videos could send me the code/settings Thanks Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 13, 2012 Share Posted August 13, 2012 I tried without success. Which settings were you adjusting? Viper scout works fine, can you post your code? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Marleys Ghost Posted August 13, 2012 Share Posted August 13, 2012 If its a stability issue then move the center of gravity thats the only setting I changed in the script for the Monster Truck with regard to the trucks setup. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
ParaToxic Posted August 14, 2012 Author Share Posted August 14, 2012 Okey I will try it but look at this video with bullet vehicles.When I could edit the suspension stiffness it would be great, because that it one of the big problems I had. (0:44) Quote Link to comment Share on other sites More sharing options...
macklebee Posted August 14, 2012 Share Posted August 14, 2012 Okey I will try it but look at this video with bullet vehicles.When I could edit the suspension stiffness it would be great, because that it one of the big problems I had. so basically these constants that are listed in the viperscout lua script: local suspensionlength=0.2 local springconstant=20.0 local springdamper=150.0 i dont see whats so hard about changing these values until you get something you like... you can even change the object.model's mass just as long as you increase/decrease the tirespeed in the driver.lua file as needed... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
GermanLeadBrothers Posted August 14, 2012 Share Posted August 14, 2012 Here you can see, a project, from me and my friend. We canceld, the project, because it was to hard, to create a real engine, to make gears etc.. working. So, vehicles are not really easy to implent, if you want simple vehicles, look at the viperscout lua sample. Quote Link to comment Share on other sites More sharing options...
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