Laurens Posted December 27, 2009 Share Posted December 27, 2009 Hi, On very large terrains it is impossible to get the entire terrain on screen at once. Is it possible to set the camera view range like it was in Sandbox? Been over all the options and nothing seems to do so. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 27, 2009 Share Posted December 27, 2009 Hi, On very large terrains it is impossible to get the entire terrain on screen at once. Is it possible to set the camera view range like it was in Sandbox? Been over all the options and nothing seems to do so. Thanks! Are you working in the 2.3 editor or code? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Laurens Posted December 27, 2009 Author Share Posted December 27, 2009 I'm talking about the 2.3 editor Cheers! Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 27, 2009 Share Posted December 27, 2009 I'm talking about the 2.3 editor Cheers! There is a camera range in the Atmosphere properties (first item if memory serves) of the skybox properties that should do what you need with the terrains. 1 Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Laurens Posted December 27, 2009 Author Share Posted December 27, 2009 Found it, thanks! Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted December 27, 2009 Share Posted December 27, 2009 Found it, thanks! You are welcome Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
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