shadmar Posted September 4, 2012 Share Posted September 4, 2012 Couldn't really locate it in the wiki, just a cpp callback. Does it exist? Edit : Ah found something, testing... http://www.leadwerks.com/werkspace/topic/4544-entitycollisioncallback-in-lua/#entry39974 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
shadmar Posted September 4, 2012 Author Share Posted September 4, 2012 Aye that works. Nice monologoue thread Shad. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Pixel Perfect Posted September 4, 2012 Share Posted September 4, 2012 lol Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
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