cassius Posted October 1, 2012 Share Posted October 1, 2012 Well its nearly summer in Australia and in California you probably can't see the difference between summer and winter. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Pixel Perfect Posted October 1, 2012 Share Posted October 1, 2012 This thread reads like the digital equivalent of queuing for days outside a shop to be the first to get your hands on a new iPhone5, the difference being the release date is no more than speculation in this case At least it can't rain on you guys whilst it's still summer ... can it? Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
Roland Posted October 1, 2012 Share Posted October 1, 2012 Personally I'm quite OK with the fact that it has not been released yet. Have a lot of coding to do with LE2 and I guess that will be REAAALLLYY hard to concentrate on with a brand new LE3 released Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
cassius Posted October 1, 2012 Share Posted October 1, 2012 Yeah. I can't see myself carrying on with my current project once le3 comes out, I will be too absorbed with the new version. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Xaron Posted October 2, 2012 Share Posted October 2, 2012 Will there be an official Monkey language support? Quote Triassic Games Link to comment Share on other sites More sharing options...
Josh Posted October 2, 2012 Share Posted October 2, 2012 Will there be an official Monkey language support? No. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted October 2, 2012 Share Posted October 2, 2012 No. lol Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Xaron Posted October 2, 2012 Share Posted October 2, 2012 What's so funny about that? Quote Triassic Games Link to comment Share on other sites More sharing options...
Pixel Perfect Posted October 2, 2012 Share Posted October 2, 2012 There has never been official support for several languages that LE2 has been used with but it's never stopped people from using it. I guess there must always be a limit to the number of languages officially supported. Personally, I have enough ongoing work with LE2 to keep me going for the year or two it's probably going to take to get the fully featured LE3 released and all the bugs ironed out. However, I can understand other peoples excitement and look forward to it's initial release non the less. Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
Xaron Posted October 2, 2012 Share Posted October 2, 2012 Well yes. LE3 seems to be near, but it would be nice to know if it's now a matter of weeks or months. I just start a new project where I think about using LE3 for that or not... Quote Triassic Games Link to comment Share on other sites More sharing options...
Xaron Posted October 2, 2012 Share Posted October 2, 2012 So as far as I can see, Lua will work on all targets. That's fine. Josh, how do you handle that e,g, for iOS? Do you compile the Lua script to Objective-C code? My team mate really pushes me on that topic, lol. He recommends Unity3d but I always loved Leadwerks for its simple but powerful design... Quote Triassic Games Link to comment Share on other sites More sharing options...
Josh Posted October 2, 2012 Share Posted October 2, 2012 So as far as I can see, Lua will work on all targets. That's fine. Josh, how do you handle that e,g, for iOS? Do you compile the Lua script to Objective-C code? My team mate really pushes me on that topic, lol. He recommends Unity3d but I always loved Leadwerks for its simple but powerful design... iOS runs Lua just fine. In fact, there are a couple of Lua script editors for iPad in the App Store. We use a JIT compiler to make Lua script execution fast. Now that I can see Leadwerks 3 nearly finished, the art pipeline and development process runs circles around Unity, IMO. They deserve credit for making the first entirely visual art pipeline, but we are making the first well-designed visual art pipeline. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Benton Posted October 2, 2012 Share Posted October 2, 2012 So nearly finished = a few more days right? Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
gamecreator Posted October 2, 2012 Share Posted October 2, 2012 Now that I can see Leadwerks 3 nearly finished, the art pipeline and development process runs circles around Unity, IMO. That 2.5D platformer template will definitely come in handy. ... What? What do you mean I'm making things up? Quote Link to comment Share on other sites More sharing options...
Xaron Posted October 2, 2012 Share Posted October 2, 2012 That sounds fantastic. But now as it's "nearly finished" you should be able to tell a release date, shouldn't you? I mean, are we talking about days, weeks or months? THANKS! Quote Triassic Games Link to comment Share on other sites More sharing options...
Josh Posted October 2, 2012 Share Posted October 2, 2012 That sounds fantastic. But now as it's "nearly finished" you should be able to tell a release date, shouldn't you? I mean, are we talking about days, weeks or months? THANKS! It's hard to say. I've never released a product with this much support and polish, so it's hard to me to estimate. In the past, we tried to just get something that was simple and functional out, and this software does a lot more for you, so it takes longer. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted October 2, 2012 Share Posted October 2, 2012 Whats the hurry, it would make a nice christmas present Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
gamecreator Posted October 2, 2012 Share Posted October 2, 2012 It would make an even beter Columbus Day present. Quote Link to comment Share on other sites More sharing options...
cassius Posted October 2, 2012 Share Posted October 2, 2012 I don't know what Columbus day is. I will check with google. What kind of modelling will be possible with le3. Will it be like 3dws or will we be able to model small objects like chairs vases bottles etc? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted October 2, 2012 Share Posted October 2, 2012 What kind of modelling will be possible with le3. Will it be like 3dws or will we be able to model small objects like chairs vases bottles etc? The built-in level design tools are like 3D World Studio, with a few extra features like smooth groups. You can still use Blender and 3ds max for small objects and decorations. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Xaron Posted October 3, 2012 Share Posted October 3, 2012 It's hard to say. I've never released a product with this much support and polish, so it's hard to me to estimate. In the past, we tried to just get something that was simple and functional out, and this software does a lot more for you, so it takes longer. Thanks I see. So it sounds more like weeks or months to me than days. Is a release likely this year? I really appreciate your efforts as I think you're onto something really great here... Quote Triassic Games Link to comment Share on other sites More sharing options...
Benton Posted October 3, 2012 Share Posted October 3, 2012 I still think we will be needing lots of models, CSG is more used as a tool for blocking rather then finished level design. Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
Xaron Posted October 6, 2012 Share Posted October 6, 2012 For now I go with ShiVa for my current project but the the next ones I really look forward to LE3. Quote Triassic Games Link to comment Share on other sites More sharing options...
Canardia Posted October 6, 2012 Share Posted October 6, 2012 There was a little ice on my terasse early this morning, so I guess LE3 comes out today? 1 Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
xtreampb Posted October 6, 2012 Share Posted October 6, 2012 So this may have been discussed already but i didn't see it. I thought i saw somewhere that the beta was already released to developers, although i could have misread that post. Is a date available for the current owners of LE2, and will this beta be available on Mac's snow leopard? Quote bool Life() { while(death=false) { if(death==true) return death; } } I have found the secret to infinite life Did I help you out? Like my post! Link to comment Share on other sites More sharing options...
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