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AggrorJorn
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Ha, that's a great copy ... laughed out loud when I met 'it' (not sure I was supposed to do that)

 

I had a similar but not the same issue as Rick. As I walked the camera would periodically change to point to the ground, no spinning as such ... just an instant camera rotation downwards.

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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Ha, that's a great copy ... laughed out loud when I met 'it' (not sure I was supposed to do that)

 

I had a similar but not the same issue as Rick. As I walked the camera would periodically change to point to the ground, no spinning as such ... just an instant camera rotation downwards.

 

Same... the camera kept getting pushed down whenever i tried to look up + the controller was moving in 1 foot jumps rather than smoothly even tho i had decent fps

STS - Scarlet Thread Studios

AKA: Engineer Ken

 

Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now!

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