GermanLeadBrothers Posted October 15, 2012 Share Posted October 15, 2012 Hello, how can i see more in the Editor? I have a gray wall, and the max create dist. is about 1k.... Someone can help me please? Quote Link to comment Share on other sites More sharing options...
macklebee Posted October 15, 2012 Share Posted October 15, 2012 er what? as for the gray wall does your model have a MAT file with a texture and shader assigned? See the User Guide for more details. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
GermanLeadBrothers Posted October 15, 2012 Author Share Posted October 15, 2012 Sorry, if you dont understand me. I mean the view distance in the editor is very low... I can't see far. I hope someone can help me.. I cant work with this settings. If you have an 8k x 8k big map, and you can't see the whole map, this is terrible... Quote Link to comment Share on other sites More sharing options...
DaDonik Posted October 15, 2012 Share Posted October 15, 2012 If you put an environment object into your scene, you can adjust the view distance in it's properties. Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
GermanLeadBrothers Posted October 16, 2012 Author Share Posted October 16, 2012 I know this, but what is with the view distance of the terrain? Quote Link to comment Share on other sites More sharing options...
macklebee Posted October 16, 2012 Share Posted October 16, 2012 are you talking about the view distance of vegetation when in the terrain editing mode of the editor? Or are you not understanding that dadonik was suggesting dropping the environment_atmosphere scripted object into the editor scene and adjusting the Camera Range property located under the 'Atmosphere' tab in the properties dialog? Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
GermanLeadBrothers Posted October 16, 2012 Author Share Posted October 16, 2012 Im talking about this: This grey wall. Sorry for my damn bad english Quote Link to comment Share on other sites More sharing options...
macklebee Posted October 16, 2012 Share Posted October 16, 2012 i assume the terrain extends past that? if so, then do what has been suggested twice and drag & drop the enviroment_atmosphere object into the scene. it will load a skybox automatically. Then open its property dialog and increase the camera range. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
GermanLeadBrothers Posted October 16, 2012 Author Share Posted October 16, 2012 Ow damn, i love you all!! Thank you You are the best Quote Link to comment Share on other sites More sharing options...
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