dreamhead Posted December 28, 2009 Share Posted December 28, 2009 hi l load my lvl in the LW 2.3 but when i turn Antialias on i get soms wierd reslults how can i solve this? thx in advance 1 Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
DaDonik Posted December 28, 2009 Share Posted December 28, 2009 Is it just that one level, or LE 2.3 in general? You should update your graphics drivers and add you specs to your signature Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
dreamhead Posted December 28, 2009 Author Share Posted December 28, 2009 oke i found something maybe it is useful,i have lookt in the info en when have Antialias en SSAO i get this warning--::: Warning: Uniform "aosizereduce" does not exist in shader. Warning: Uniform "ssaostrength" does not exist in shader. and with light is has sums trouble too 1 Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
DaDonik Posted December 28, 2009 Share Posted December 28, 2009 No, these are not related to your issue. I also have these and it works nice here. Whats your graphics card? 1) Update graphics drivers 2) make a new, clean LE 2.3 install 3) no more ideas.... Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
dreamhead Posted December 28, 2009 Author Share Posted December 28, 2009 Is it just that one level, or LE 2.3 in general? You should update your graphics drivers and add you specs to your signature MY spec CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 i think it is LE 2.3 in general it wit several lvls that is go's rong 1 Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
DaDonik Posted December 28, 2009 Share Posted December 28, 2009 Go through the above points. When that doesn't work...well... Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
dreamhead Posted December 28, 2009 Author Share Posted December 28, 2009 Go through the above points. When that doesn't work...well... i have still the same problem i have update the my drive and dit a clean inistalment 1 Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
macklebee Posted December 28, 2009 Share Posted December 28, 2009 what are you using to model? how are you exporting it from your modeling app? How are you converting it to gmf? this looks like bad modeling to me and not an LE problem... your walls appear to have the surface normals facing the wrong directions... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Canardia Posted December 28, 2009 Share Posted December 28, 2009 It could be a 3DSMax problem, if the models are made with 3DSMax. When you modify anything in 3DSMax, all faces are randomly flipped. 3DSMax has a "bug fix" tool which then flips all faces outside again. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
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