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Ultimate Unwrap 3D export as skinned mesh ??


ParaToxic
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Hei I have a problem with UU3D.I have a mesh with a lot of materials but when I export it to gmf ( includes matfiles but no animation,bones are exported ). And now it exports the materials with the mesh_skin_diffuse.vert shader.

Is there a way to change that into non skinned ??

 

Thanks

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