ParaToxic Posted October 29, 2012 Share Posted October 29, 2012 Hei I have a problem with UU3D.I have a mesh with a lot of materials but when I export it to gmf ( includes matfiles but no animation,bones are exported ). And now it exports the materials with the mesh_skin_diffuse.vert shader. Is there a way to change that into non skinned ?? Thanks Quote Link to comment Share on other sites More sharing options...
Roland Posted October 29, 2012 Share Posted October 29, 2012 just delete the bones in UU3D Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
ParaToxic Posted October 30, 2012 Author Share Posted October 30, 2012 Thanks Quote Link to comment Share on other sites More sharing options...
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