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Import my textured models in 3DWS?


dennis
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I'm having the reverse problem. Anything I create in 3DWS and texture inside it does not import into Leadwerks engine properly, even though all textures are inside the same folder are converted to .dds

 

Any thoughts?

 

Mike

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Dennis,

 

You are right. I tried that before I read your solution and it worked perfectly. Now - SCALE. Has anyone figured out a good way to scale DOWN a scene made in 3DWS for use in Leadwerks? The corridor I made is GINORMOUS. Would be great for a massive ship scene, but the textures are too lo-res for that.

 

What texture size would you need for a REALLY large corridor? 4096x4096?

 

Mike

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Hey mike,

 

Use units of one.

 

For your problem in tex scale. Select all. Use the second option from that 3 cube thingys and it then allows you to scale down. Select 0.1 or 0.001 wink.png

 

Cheers

 

What 3-cube thingy? Where in 3DWS is there a 3-cube thingy?

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

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Mike. With the 3 cube thingy i meant the following. You can select the whole model, or just an square or segment can you upload an picture of the 3dws interface i dont have an computer here since I'm not at home and didn't bring my laptop because my backpack was alread 30 kg's (60 lbs)

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I also tried that mack. But it appears that 3dws didn't export the model quite good because the scène was like 200kb and the actual scène was big enough to be like 50mb as it exactly was. So tried to export and then import. That just worked fine

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If you are making your one model that big you are doing it wrong as you lose any hope of using occlusion culling in LE. The scene should be broken up in pieces and saved as gmf's individually then aligned in LE's scene editor.

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If you are making your one model that big you are doing it wrong as you lose any hope of using occlusion culling in LE. The scene should be broken up in pieces and saved as gmf's individually then aligned in LE's scene editor.

 

No. This is just a segment. I am creating pieces and then assembling them in LE.

 

Right now, if I scale the model down, the textures don't scale with it. So I have these huge rivets (metal texture with rivets) and disproportionate texture in a smaller corridor, but its still too large. How do I do this so that I can create a corridor in 3D WS and bring it into LE at the proper scale?

 

The 3D WS to UU3D pipeline does import into LE fully textured. I can convert textures to .dds files with LE tools, but I have no clue how to create a .mat file!

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

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My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

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I just select all and manualy scale down. Its not precise and may take several attempts but I get there in the end. The textures seem to be scaled down too.

 

Hmmm. Texture did not scale down for me.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

Custom synths and sounds - http://www.supersynths.com

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I have solved my problem by dumping 3D World Studio and using DeleD instead.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

Custom synths and sounds - http://www.supersynths.com

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