Raul Posted November 12, 2012 Share Posted November 12, 2012 My artist made me a simple scene. A gate with some walls.. He gave me the 3ds file and some jpgs. First I converted the jpegs to dds using DDS Converter from Tools. Second I used a 3ds to gmf converter and I obtain the gmf file. The problem is that I have no materials set for this model. I mean, I made the material file... but in the GMF Viewer the Surface 1 -> Material is null. Why is this happening? Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
cassius Posted November 12, 2012 Share Posted November 12, 2012 This can happen when there is no mat file or a failure to generate mipmaps when saving as dds. Don't know about 3ds format but obj format converts well on non animated objects. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Raul Posted November 12, 2012 Author Share Posted November 12, 2012 There is a mat file made by me. The problem is that the model itself has no ideea what material to load... I cannot talk now with my artist. I will ask him tomorrow to give me an obj instead of a 3ds. Maybe when he saved the 3ds he crashed something? Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted November 12, 2012 Share Posted November 12, 2012 i had a similar issue when i was converting using UU3D... if there are no animations i had to make sure export anims was unchecked... just some unrelated insight that may help... --Mike Quote Link to comment Share on other sites More sharing options...
Raul Posted November 13, 2012 Author Share Posted November 13, 2012 no chance. The only files which are working are FBX files. Also we tried the 3dmax plugin to export directly the GMF files and sometimes is working ok so I guess we are ok for now. Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
cassius Posted November 13, 2012 Share Posted November 13, 2012 Did you use Genmat to make mat file?Could we take a look at your mat file content? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Raul Posted November 13, 2012 Author Share Posted November 13, 2012 cassius, the problem is not my mat file. the problem is that, after conversion the gmf file does not have any material set at Surface 1. It is empty... Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.