fumanshoo Posted November 27, 2012 Share Posted November 27, 2012 Short simple stupid question. Is LE3 going to have soft body physics? I thought I saw some sort of voting poll or something like that asking what physics engine Leadwerks would use. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 27, 2012 Share Posted November 27, 2012 Is supported in our physics library but its not a high priority for the initial release. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
fumanshoo Posted November 27, 2012 Author Share Posted November 27, 2012 Sweet! I'm so pumped for LE3! I'm mostly exited for what looks like really easy import and texture assignment but it'd be nice to see my character with simple cloth physics. oh and I meant physics library, not engine... Quote Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted November 27, 2012 Share Posted November 27, 2012 I'm interested to know what people would even use soft bodies for in their game. I can't imagine it's benefit being worth more than the performance cost that I imagine it would induce. 1 Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Juggernaut Posted November 27, 2012 Share Posted November 27, 2012 Can anybody please list the full feature set of PHYSICS that will get implemented in the full feature release ( not the initial release ) of Leadwerks 3 ? Quote LEADWERKS 2.5 Leadwerks Engine Documentation http://www.leadwerks.com/werkspace/page/Documentation/le2 Leadwerks Engine Wiki http://web.archive.org/web/20120728123827/http://www.leadwerks.com/wiki/index.php?title=Main_Page Leadwerks 2 wiki moving to Google Drive https://drive.google.com/folderview?id=0BxLsUYPSspxcfms3bmpvQlBSVjVYREljSElpQ3JfTmQydzg4anExZ2Fyb0I3NjZxSmkwd1E&usp=drive_web Link to comment Share on other sites More sharing options...
Flexman Posted November 27, 2012 Share Posted November 27, 2012 I'm interested to know what people would even use soft bodies for in their game. I can't imagine it's benefit being worth more than the performance cost that I imagine it would induce. Well initially I thought it could be used for vegetation, powering through scrub, tree canopy etc. but you don't need soft body physics for that. Soft body physics makes me think of jelly cubes (that's jello for Americans). Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Canardia Posted November 27, 2012 Share Posted November 27, 2012 Can anybody please list the full feature set of PHYSICS that will get implemented in the full feature release ( not the initial release ) of Leadwerks 3 ? At some point Josh said LE3 will have drivers, and the physics implementation is a driver too. So the initial release should have a Newton physics driver, and people can write their own Bullet physics driver for LE3. If this indeed is still like this, then the Bullet physics driver will be on my to do list. I already made Bullet physics for LE2, and it was quite easy to do, although I had only cubes implemented. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Josh Posted November 27, 2012 Share Posted November 27, 2012 Can anybody please list the full feature set of PHYSICS that will get implemented in the full feature release ( not the initial release ) of Leadwerks 3 ? Not even I can do that... 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Juggernaut Posted November 27, 2012 Share Posted November 27, 2012 Not even I can do that... Ummm ..... not even the creator ! So anything can happen I guess .......... Quote LEADWERKS 2.5 Leadwerks Engine Documentation http://www.leadwerks.com/werkspace/page/Documentation/le2 Leadwerks Engine Wiki http://web.archive.org/web/20120728123827/http://www.leadwerks.com/wiki/index.php?title=Main_Page Leadwerks 2 wiki moving to Google Drive https://drive.google.com/folderview?id=0BxLsUYPSspxcfms3bmpvQlBSVjVYREljSElpQ3JfTmQydzg4anExZ2Fyb0I3NjZxSmkwd1E&usp=drive_web Link to comment Share on other sites More sharing options...
Josh Posted November 27, 2012 Share Posted November 27, 2012 I'm planning on the same physics features as Leadwerks 2, and then soft bodies and real breakage are two good candidates beyond that. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Juggernaut Posted November 28, 2012 Share Posted November 28, 2012 I'm planning on the same physics features as Leadwerks 2, and then soft bodies and real breakage are two good candidates beyond that. Soft-bodies and real breakage ? Like destroyable environment in cryengine 3 and UDK ? That sounds awsome !!!!! 1 Quote LEADWERKS 2.5 Leadwerks Engine Documentation http://www.leadwerks.com/werkspace/page/Documentation/le2 Leadwerks Engine Wiki http://web.archive.org/web/20120728123827/http://www.leadwerks.com/wiki/index.php?title=Main_Page Leadwerks 2 wiki moving to Google Drive https://drive.google.com/folderview?id=0BxLsUYPSspxcfms3bmpvQlBSVjVYREljSElpQ3JfTmQydzg4anExZ2Fyb0I3NjZxSmkwd1E&usp=drive_web Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted November 28, 2012 Share Posted November 28, 2012 may i (respectfully) direct everyone's attention in this matter ( without any intentions of getting into trouble, and with every intention of adding to the topic) to a small body of work by an an indie developer, whom i think is also a license holder here, that illustrates the the possibilities of soft body physics... http://www.oddityint.../tech_demo.html the last few demos (around the 5th or 6th) are soft body implementations... --Mike Quote Link to comment Share on other sites More sharing options...
fumanshoo Posted November 28, 2012 Author Share Posted November 28, 2012 @ Scarlet Thread : I honestly don't care about using it too much but I am very interested in how characters and props will look with soft bodies. Like flags in the wind and playable characters with dangling cloth would give the animations a little more flow. I think that if I did use it, it'd be very under used for the sake of my crappy laptop. Quote Link to comment Share on other sites More sharing options...
macklebee Posted November 28, 2012 Share Posted November 28, 2012 ...my crappy laptop. If this is what you are using for LE2 currently then I suspect this is the cause of your issue here. Please list your computer specs in your profile as it will probably reveal the cause of that issue. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
fumanshoo Posted November 28, 2012 Author Share Posted November 28, 2012 windows 7 64 bit, Intel Core i3-2330 CPU @ 2.20GHz 2.20GHz, Intel HD Graphics Family EDIT: 10 GB of RAM Quote Link to comment Share on other sites More sharing options...
DaDonik Posted November 29, 2012 Share Posted November 29, 2012 Looks like your "graphics" chip is not worth its name Check out that link and look at the bottom of the page: http://www.leadwerks.com/werkspace/page/Products/le2/_/system-requirements Intel graphics chipsets are not supported... Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
fumanshoo Posted November 29, 2012 Author Share Posted November 29, 2012 time to make an investment Quote Link to comment Share on other sites More sharing options...
Josh Posted November 29, 2012 Share Posted November 29, 2012 You can spend less than $100 and get a killer GPU. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted November 29, 2012 Share Posted November 29, 2012 You can spend less than $100 and get a killer GPU. Not if its a laptop Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Josh Posted November 29, 2012 Share Posted November 29, 2012 What's a laptop? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Canardia Posted November 29, 2012 Share Posted November 29, 2012 Laptop is like a Notebook, but it has Intel or AMD CPU, and nVidia or Radeon GPU. They are also thicker and heavier than Notebooks. Notebooks are mean for casual web browsing and office documents, while Laptops can do almost everything a Tower PC can do. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
ParaToxic Posted November 29, 2012 Share Posted November 29, 2012 I think that was irony Quote Link to comment Share on other sites More sharing options...
fumanshoo Posted November 30, 2012 Author Share Posted November 30, 2012 I'm getting an Alienware X51 because I don't have the time to make a desk and I want a fresh new start with my computer. Also, it's really nice looking and I can upgrade the graphics card to the GeForce 8800. Hoping that I can get $200 for Christmas Can't wait to get animations in here and not have it run at 15 FPS all the time haha Quote Link to comment Share on other sites More sharing options...
Road Kill Kenny Posted November 30, 2012 Share Posted November 30, 2012 I'm getting an Alienware X51 because I don't have the time to make a desk and I want a fresh new start with my computer. Also, it's really nice looking and I can upgrade the graphics card to the GeForce 8800. Hoping that I can get $200 for Christmas Can't wait to get animations in here and not have it run at 15 FPS all the time haha Ah a glorified Dell Quote STS - Scarlet Thread Studios AKA: Engineer Ken Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now! Link to comment Share on other sites More sharing options...
Wchris Posted November 30, 2012 Share Posted November 30, 2012 and I can upgrade the graphics card to the GeForce 8800. Huh why a 8800 ? it's a 2007 graphics card and the minimum requirement. Why would someone in 2012 buy a 5 years old graphics card ? I'm missing something ? On the other hand it'll force you to optimize the game FPS and make sure it's playable on old boards. Quote Windows 7 home - 32 bits Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM Link to comment Share on other sites More sharing options...
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