ParaToxic Posted November 29, 2012 Share Posted November 29, 2012 Hello I would like to make one entity first about 75% transparent and when I select it ( its a division of a kind of slider ) it shouldn't have any transparence anymore. I tried to use EntityColor and set the 4th component to 0.25 but it doesn't work. Is that possible without a shader ? Thanks Quote Link to comment Share on other sites More sharing options...
Canardia Posted November 29, 2012 Share Posted November 29, 2012 You need to use a transparent texture, and also put the transparent object into the foreground world. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
ParaToxic Posted November 29, 2012 Author Share Posted November 29, 2012 Okey thanks Quote Link to comment Share on other sites More sharing options...
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