cassius Posted December 4, 2012 Share Posted December 4, 2012 I am thinking of getting together a bunch of new textures ready for le3. Does anyone know which formats will be required? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Canardia Posted December 4, 2012 Share Posted December 4, 2012 I hope png at least, I don't want to store uncompressed dds on my harddisks, since they are huge. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Admin Posted December 4, 2012 Share Posted December 4, 2012 The editor automatically converts textures from formats like PNG, TGA, BMP, JPG, DDS, PSD, etc. 1 Quote Link to comment Share on other sites More sharing options...
ChrisMAN Posted December 4, 2012 Share Posted December 4, 2012 The editor automatically converts textures from formats like PNG, TGA, BMP, JPG, DDS, PSD, etc. I am looking forward to this. I am about ready to use a system file watcher that hooks in to image magick that hooks in to the nvidia legacy dds cli tools. Quote Link to comment Share on other sites More sharing options...
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