L B Posted December 29, 2009 Share Posted December 29, 2009 Made a video to test it, not sure what causes it. AABB? Light ranges? I don't know, maybe Josh can fix it. http://www.youtube.com/watch?v=wwBWpDf8q-k Quote Link to comment Share on other sites More sharing options...
Josh Posted December 29, 2009 Share Posted December 29, 2009 This is a known problem. I have to redo some of the vegetation rendering stuff soon, so it will be resolved at that time. Nice scene, BTW! Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
L B Posted December 31, 2009 Author Share Posted December 31, 2009 Great. In any case, I'll be busy making C# headers for tonight. And thanks, although it would only be playable as a FPS, which isn't my style. Will have to work on it. Quote Link to comment Share on other sites More sharing options...
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