wh1sp3r Posted April 6, 2010 Share Posted April 6, 2010 now, working on gradient maps blending so, you can change gradient realtime for example .. night, if you enter into building etc ... Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
omid3098 Posted April 6, 2010 Share Posted April 6, 2010 damn..!! too good! Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
wh1sp3r Posted April 6, 2010 Share Posted April 6, 2010 so, i attached two images, first is without filter, second is with filter. It's from engine good thing is, you can use all layer settings to set scene as you need like highlights shadow, color balance, hue, saturation, brightness, whatever you need, you only export a gradient map for shader, that's all. You can replace all colours, if you want, lol. Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
wh1sp3r Posted April 6, 2010 Share Posted April 6, 2010 Another example: i designed a negative effect in Photoshop .. and ?? effect is in LE too !! So, this is image from Photoshop, i designed a negative colours and i exported gradient map into engine. and this is result: Now, blending is working too so coloring can change dynamicly, when you enter into different location in a game, or into building, or if weather is changing, whatever Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
omid3098 Posted April 7, 2010 Share Posted April 7, 2010 amazing! I didn't ever seen something like this in any other engine! Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Pixel Perfect Posted April 7, 2010 Share Posted April 7, 2010 Looks like a great implementation ... nice work wh1sp3r Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
dreamhead Posted April 7, 2010 Share Posted April 7, 2010 nice work wisper,wil give you this away for free or wil this be for payment? Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
wh1sp3r Posted April 7, 2010 Share Posted April 7, 2010 I have two ways for free or nothing, hehehehe 1 Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Josh Posted April 7, 2010 Author Share Posted April 7, 2010 This is adjusting the color levels in a pixel shader? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
wh1sp3r Posted April 7, 2010 Share Posted April 7, 2010 yes it's using a gradient map in pixel shader. Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Michael Betke Posted April 7, 2010 Share Posted April 7, 2010 Nice. Now get back and finish this particle editor. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
wailingmonkey Posted April 7, 2010 Share Posted April 7, 2010 nice job, wh1sp3r...kinda gives the engine an 'Unreal engine' feel. Quote Vista Ultimate SP1 64bit | Q6600 2.40 GHZ | 8GB RAM | 320MB Nvidia 8800GTS Link to comment Share on other sites More sharing options...
wh1sp3r Posted April 7, 2010 Share Posted April 7, 2010 Michael: yes sir going to continue Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
dreamhead Posted April 7, 2010 Share Posted April 7, 2010 I have two ways for free or nothing, hehehehe mmm That is a rather difficult choice Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
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