Jump to content

Character Controller, Rotate while Airbourne?


you
 Share

Recommended Posts

Hello, I was looking over the video tutorial on setting up a "Character Controller".

 

In the video it is mentioned that Rotation will be affected/stopped while the Controller

is Airbourne or Sliding down a slope. Is this completely built into the controller, or is it

possible to remove this behaviour from the Controller?

 

Thanks.

Link to comment
Share on other sites

Alright, I must have misunderstood something.

 

EDIT:

Yeah I did, it is Direction which is affected and not Rotation.. dumb me, rotation has nothing to do with being airbourne lol sorry.

 

Anyway, I just like to say how happy I am to see this engine still being developed, the framework seems so simple, efficent, and it's the only thing I can compare to the legacy TV3D's simplicity. I was here several years ago, but I didn't dare to make a purchase because of all the engines I've seen which just died out. But now I will happily make a purchase smile.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...