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BlitzMax Flight or Space template?


karmacomposer
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I checked the Asset area and this did not exist. I also did a search and did not see anything like this on the Forums for BlitzMax.

 

Instead of totally re-inventing the wheel, [sOLVED] does anyone have a FPS and/or 3rd Person template script for BlitzMax?

 

---> Does anyone have a Flight or Space template?

 

Thanks,

 

Mike

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I appreciate it.

 

AWESOME work! Thank you for this.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

Custom synths and sounds - http://www.supersynths.com

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How do I add a motionblur post effect to that script? I was able to get DOF working, but not motionblur. Also, how do you add lens flares, fog, vignette/dirt?

 

Lastly, what tool do you use to add .frag files to the shaders.pak? I tried winrar and winzip and neither would work.

 

Thanks again.

 

Mike

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives

MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives

Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives

My Patreon page: https://www.patreon.com/michaelfelkercomposer

My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213

Custom synths and sounds - http://www.supersynths.com

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Motion blur is currently not available in the framework commands, there is a lens flare shader in the asset store http://www.leadwerks...s-flare-shader/

 

fog can be done in the framework commands, and a vignette shader was recently made here. http://www.leadwerks...ignette-shader/

 

Although if you want to use both of these shaders i think they are both overwriting the same bloom effect so it won't work without some help at least.

 

Winzip works for me adding files to the shaders.pak, just have a look around.

 

Here is the wiki page for the framework commands

 

http://www.leadwerks...title=Framework

 

Sorry for the lack of proper punctuation. I was in a rush. :P

Win7 64bit, Leadwerks SDK 2.5, Visual Studio 2012, 3DWS, 3ds Max, Photoshop CS5.

 

 

 

Life is too short to remove USB safely.

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