CyberpunkFan Posted April 22, 2021 Share Posted April 22, 2021 I am new to Ultra App Kit. I was going through some of the samples and things were going fine until I tried the Load an Image Sample. When I get the the part about adding the .dll to the main function I get the following error: Loading plugin "C:/Users/*****/Documents/Ultra Engine/Projects/GUI Application 5/Plugins/FITextureLoader.dll" Error code: 193 Error: Failed to load library "C:\Users\******\Documents\Ultra Engine\Projects\GUI Application 5\Plugins\FITextureLoader.dll". Unloading plugin "C:\Users\*****\Documents\Ultra Engine\Projects\GUI Application 5\Plugins\FITextureLoader.dll". Failed to load FreeImage plugin. Probably something simple - but if you could point me in the right direction I would appreciate it. Link to comment Share on other sites More sharing options...
Josh Posted April 22, 2021 Share Posted April 22, 2021 I am actually encountering this same problem right now and am looking at how to solve it... My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted April 28, 2021 Solution Share Posted April 28, 2021 I got it worked out. The 64-bit configuration for the project template was set to build a 32-bit binary. It's fixed now in the template, or you can change this in your existing project by going to the configuration manager. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
CyberpunkFan Posted April 28, 2021 Author Share Posted April 28, 2021 6 hours ago, Josh said: I got it worked out. The 64-bit configuration for the project template was set to build a 32-bit binary. It's fixed now in the template, or you can change this in your existing project by going to the configuration manager. Thanks for the update. Link to comment Share on other sites More sharing options...
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