Josh Posted August 23, 2021 Share Posted August 23, 2021 This demo will display some 2D graphics with Vulkan, along with a little physics. vktest2.zip This will run on any hardware that supports Vulkan 1.1. If it cannot initialize Vulkan it will display an error message and exit gracefully. Although the rendering architecture in Ultra Engine is more complicated than Leadwerks, there is a technique available to detect graphics initialization failure: https://www.ultraengine.com/learn/CPP/World_Render 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
klepto2 Posted August 23, 2021 Share Posted August 23, 2021 Works! even with integrated gfx Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Josh Posted August 23, 2021 Author Share Posted August 23, 2021 If you create a file in the same folder called "Ultra.json" you can control whether the discrete or integrated graphics get used: { "preferDiscreteGPU": true, } The value above is true by default but you can set it to false to force use of integrated graphics, if they are present. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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